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<a href="#pub-methods">Public Member Functions</a> &#124;
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<p><code>#include &lt;<a class="el" href="PxSolverDefs_8h_source.html">PxSolverDefs.h</a>&gt;</code></p>
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Collaboration diagram for PxSolverBody:</div>
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<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:aac0d6d077966288925feca8e71f570d2"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxSolverBody.html#aac0d6d077966288925feca8e71f570d2">PX_ALIGN</a> (16, <a class="el" href="classPxVec3.html">PxVec3</a>) linearVelocity</td></tr>
<tr class="memdesc:aac0d6d077966288925feca8e71f570d2"><td class="mdescLeft">&#160;</td><td class="mdescRight">Delta linear velocity computed by the solver.  <a href="#aac0d6d077966288925feca8e71f570d2">More...</a><br /></td></tr>
<tr class="separator:aac0d6d077966288925feca8e71f570d2"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:afa5845fa664df156d2a25300ea00593e"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxSolverBody.html#afa5845fa664df156d2a25300ea00593e">PxSolverBody</a> ()</td></tr>
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Public Attributes</h2></td></tr>
<tr class="memitem:a94d862d029f4dba6de658d2b84b6affc"><td class="memItemLeft" align="right" valign="top">PxU16&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxSolverBody.html#a94d862d029f4dba6de658d2b84b6affc">maxSolverNormalProgress</a></td></tr>
<tr class="memdesc:a94d862d029f4dba6de658d2b84b6affc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Progress counter used by constraint batching and parallel island solver.  <a href="#a94d862d029f4dba6de658d2b84b6affc">More...</a><br /></td></tr>
<tr class="separator:a94d862d029f4dba6de658d2b84b6affc"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2e3b0fc4b9097cb2ded8aec5120299ec"><td class="memItemLeft" align="right" valign="top">PxU16&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxSolverBody.html#a2e3b0fc4b9097cb2ded8aec5120299ec">maxSolverFrictionProgress</a></td></tr>
<tr class="memdesc:a2e3b0fc4b9097cb2ded8aec5120299ec"><td class="mdescLeft">&#160;</td><td class="mdescRight">Progress counter used by constraint batching and parallel island solver.  <a href="#a2e3b0fc4b9097cb2ded8aec5120299ec">More...</a><br /></td></tr>
<tr class="separator:a2e3b0fc4b9097cb2ded8aec5120299ec"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab9c0a75f4b85920be4852c53c4ed2799"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classPxVec3.html">PxVec3</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxSolverBody.html#ab9c0a75f4b85920be4852c53c4ed2799">angularState</a></td></tr>
<tr class="memdesc:ab9c0a75f4b85920be4852c53c4ed2799"><td class="mdescLeft">&#160;</td><td class="mdescRight">Delta angular velocity state computed by the solver.  <a href="#ab9c0a75f4b85920be4852c53c4ed2799">More...</a><br /></td></tr>
<tr class="separator:ab9c0a75f4b85920be4852c53c4ed2799"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:abe151efeabf33d524e5589fc9897fbd7"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxSolverBody.html#abe151efeabf33d524e5589fc9897fbd7">solverProgress</a></td></tr>
<tr class="memdesc:abe151efeabf33d524e5589fc9897fbd7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Progress counter used by constraint batching and parallel island solver.  <a href="#abe151efeabf33d524e5589fc9897fbd7">More...</a><br /></td></tr>
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<h2 class="groupheader">Constructor &amp; Destructor Documentation</h2>
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<h2 class="memtitle"><span class="permalink"><a href="#afa5845fa664df156d2a25300ea00593e">&#9670;&nbsp;</a></span>PxSolverBody()</h2>

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<h2 class="groupheader">Member Function Documentation</h2>
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<h2 class="memtitle"><span class="permalink"><a href="#aac0d6d077966288925feca8e71f570d2">&#9670;&nbsp;</a></span>PX_ALIGN()</h2>

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          <td class="paramtype">16&#160;</td>
          <td class="paramname">, </td>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="classPxVec3.html">PxVec3</a>&#160;</td>
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          <td>)</td>
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<p>Delta linear velocity computed by the solver. </p>

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<h2 class="groupheader">Member Data Documentation</h2>
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<h2 class="memtitle"><span class="permalink"><a href="#ab9c0a75f4b85920be4852c53c4ed2799">&#9670;&nbsp;</a></span>angularState</h2>

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          <td class="memname"><a class="el" href="classPxVec3.html">PxVec3</a> PxSolverBody::angularState</td>
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<p>Delta angular velocity state computed by the solver. </p>

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<a id="a2e3b0fc4b9097cb2ded8aec5120299ec"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a2e3b0fc4b9097cb2ded8aec5120299ec">&#9670;&nbsp;</a></span>maxSolverFrictionProgress</h2>

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<p>Progress counter used by constraint batching and parallel island solver. </p>

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<a id="a94d862d029f4dba6de658d2b84b6affc"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a94d862d029f4dba6de658d2b84b6affc">&#9670;&nbsp;</a></span>maxSolverNormalProgress</h2>

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<p>Progress counter used by constraint batching and parallel island solver. </p>

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<a id="abe151efeabf33d524e5589fc9897fbd7"></a>
<h2 class="memtitle"><span class="permalink"><a href="#abe151efeabf33d524e5589fc9897fbd7">&#9670;&nbsp;</a></span>solverProgress</h2>

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          <td class="memname"><a class="el" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a> PxSolverBody::solverProgress</td>
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<p>Progress counter used by constraint batching and parallel island solver. </p>

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<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="PxSolverDefs_8h_source.html">PxSolverDefs.h</a></li>
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